Fun

I write a lot of little toys in PHP and occasionally JavaScript.  I also write instructions for things that are worth keeping.  Until now, I just kind of left them languishing on my hard disk.  Here, now, is where I plan to gather them all up so they can be useful.

Canberra Intervarsity Choral Festival (CIV)

This was formerly the home of the 54th Australian Intervarsity Choral Festival in Canberra, held in July 2003.  It's not any more, of course. The official link (www.civ.aicsa.org.au) now points to the new CIV site.

60IV finished on Saturday 18 July 2009, or slightly later for people who were quarantined for the Dreaded Lurgi in the maximum security wing of Hobart Hospital.

The next Canberra IV starts on 15 January 2010, in hardly any time at all .

Car Bingo

The BatPup, my younger daughter, developed a fascination for cars: pretty much the first word she learned to recognise that wasn't a family member was Toyota.  So I produced Car Bingo, which is nothing more than what it sounds like: a game to play on car trips, in which you mark off the car logos you spot out the window.

Integrating it directly into this site would require writing a Drupal module, but it's late and I want to get this site up and running, so here it is in a plain  brown paper wrapper.  You'll have to click Back to get back her afterward -- yeah, I know, primitive, eh?

Comics: Make Me An Offer!

These comics are for sale in sets, because that makes it easier. I'm not asking much: ten or twenty bucks a box would be fine. They're not in mint condition, obviously - they're my comic collection for reading, not for investing! Here are the major sets; see below for a complete list of what I've got and some extras you might like:

Set Weight
Superman (3 boxes) 20kg, 20kg and 16kg
Nineties Collection1 10kg
Green Lantern 10kg
Flash 20kg
Valiant 2 20kg
Legion of Super Heroes 16kg
JLA 17kg

1 Resurrection Man, Power of SHAZAM, Supergirl, H.E.R.O., Challengers of the Unknown: a nice set of nineties/noughties stuff that didn't get the hype they deserved.
2 All the output of Valiant Comics from their beginnings until the godawful Deathmate crossover, shortly before they went bust. Lots of good stuff in there, especially Harbinger and Solar.

Here's an approximate set of postage prices from where I am in Tasmania (post code 7116) to various well-known destinations:

Destination 10kg 15kg 20kg
Canberra $32 $42 $50
Melbourne $18 $22 $25
Perth $38 $50 $62
Sydney $30 $40 $50

All are published by DC unless otherwise noted. "SCH" means "Stopped Collecting Here", ie I gave up on collecting the series before it finished. Otherwise, I generally have the complete set.

Publisher Title Range of Issues Missing Reason Series  
 
Justice Society of America  
DC All-Star Comics 80 Page Giant 1     Special  
DC Hawkman 23 25   Crossover Dark Reign
DC JSA 1 74   ???  
DC JSA All-Stars 1 8   Mini  
DC JSA Annual 1     Annual  
DC JSA Our Worlds At War 1     Special  
DC JSA Secret Files and Origins 1 2   Special  
DC JSA Strange Adventures 1 4   Mini  
DC The Justice Society Returns: Adventure Comics 1     Mini The Justice Society Returns
DC The Justice Society Returns: All-American Comics 1     Mini The Justice Society Returns
DC The Justice Society Returns: All-Star Comics 1 2   Mini The Justice Society Returns
DC The Justice Society Returns: National Comics 1     Mini The Justice Society Returns
DC The Justice Society Returns: Sensation Comics 1     Mini The Justice Society Returns
DC The Justice Society Returns: Smash Comics 1     Mini The Justice Society Returns
DC The Justice Society Returns: Star-Spangled Comics 1     Mini The Justice Society Returns
DC The Justice Society Returns: Thrilling Comics 1     Mini The Justice Society Returns
 
Superman  
DC Action Comics 584 600   Complete  
DC Action Comics 643 828 775, 792 SCH  
DC Action Comics 0     Special Zero Hour
DC Action Comics 1000000     Special One Million
DC Action Comics #1 Reprint 1     Special  
DC Action Comics Annual 1 9   Annual  
DC Action Comics Weekly 601 642   Complete  
DC Adventures of Superman 424 640 602 SCH  
DC Adventures of Superman 1000000     Special One Million
DC Adventures of Superman (torn back cover) 0     Special Zero Hour
DC Adventures of Superman Annual 1 9   Annual  
DC Agent Liberty 1     Special  
DC Alpha Centurion 1     Special  
DC Aquaman 43     Crossover Millennium Giants
DC Doomsday Year One 1     Special  
DC Emperor Joker 1     Special  
DC Eradicator 1 3   Mini  
DC Giant Superman Annual 1     Special  
DC Girlfrenzy: Lois Lane 1     Special  
DC Guy Gardner Warrior 30     Crossover  
DC Justice League America 69 70   Crossover Death of Superman
DC New Year's Evil: Mr Mxyzptlk 1     Special  
DC President Luthor Secret Files and Origins 1     Special  
DC Steel 50     Crossover Millennium Giants
DC Superman 1 218 160 SCH  
DC Superman 0     Special Zero Hour
DC Superman 1000000     Special One Million
DC Superman 3D 1     Special  
DC Superman 80 Page Giant 1 3   Special  
DC Superman Annual 1 12   Annual  
DC Superman End of the Century (hardcover) 1     Special  
DC Superman Forever 1     Special  
DC Superman King of the World 1     Special  
DC Superman Metropolis Secret Files and Origins 1     Special  
DC Superman Our Worlds At War 1     Special  
DC Superman Plus Legion 1     Special  
DC Superman Red/Superman Blue 1     Special  
DC Superman Secret Files and Origins 1 2   Special  
DC Superman Secret Files and Origins 2004 1     Special  
DC Superman Special (Walt Simonson) 1     Special  
DC Superman The 10 Cent Adventure 1     Special  
DC Superman the Man of Steel Gallery 1     Special  
DC Superman The Wedding Album 1     Special  
DC Superman Villains 1     Special  
DC Superman Y2K 1     Special  
DC Superman: Lex 2000 1     Special  
DC Superman: Save The Planet 1     Special  
DC Superman: The Man Of Steel 1 134 - Complete  
DC Superman: The Man Of Steel 0     Special Zero Hour
DC Superman: The Man Of Steel 1000000     Special One Million
DC Superman: The Man Of Steel Annual 1 6   Annual  
DC Superman: The Man Of Tomorrow 1 15   Complete  
DC Superman: The Man Of Tomorrow 0     Special Zero Hour
DC Superman's Nemesis Lex Luthor 1 4   Mini  
DC Superman/Silver Banshee 1 2   Mini  
DC Superman/Toyman Playing Rough 1     Special  
DC Supermen of America (1999) 1     Special  
DC Supermen of America (2000) 1     Special  
DC Team Superman 1     Special  
DC Team Superman Secret Files 1     Special  
DC The Legacy of Superman 1     Special  
DC Three-Dimension Adventures: Superman 1     Special  
DC World of Krypton 1 4   Mini  
DC World of Metropolis 1 4   Mini  
DC World of Smallville 1 4   Mini  
DC World's Finest Our Worlds At War 1     Special  
Legion of Superheroes  
DC Legion of Superheroes 37     Crossover Pocket Universe saga
DC LSH 0, 62-125, Annual 6-7, One Million 1 125   Complete  
DC LSH Secret Files and Origins: 1-2 1 2      
DC LSH Annual 1 7   Annual  
DC LSH 60 63     Magic Wars
Legion of Super-Heroes  
DC The Legion 25 38   SCH  
DC Teen Titans 16     Crossover with the Legion
DC Teen Titans/Legion 1     Special  
DC Legion Lost 1 2   SCH  
DC Superboy 45     Crossover with the Legion
DC Titans/LSH Universe Ablaze 1 4 4 Mini  
             
             
Miscellaneous/Unsorted  
             
DC Armageddon 2001: JLE, New Titans, Detective Comics, Hawkworld, JLA, Hawk and Dove, Batman 1 7   Annual Seven individual titles
DC Babylon 5: In Valen's Name: 1-3 1 3   Mini  
DC Batman: Dark Allegiances 1     Special  
DC Batman: In Darkest Night 1     Special  
DC Batman: Reign of Terror 1     Special  
DC/Dark Horse Batman/Hellboy/Starman 1 2   Mini  
DC Challengers of the Unknown: 1-18 1 18   Complete  
DC/Vertigo Chiaroscuro: The Private Life of Leonardo da Vinci 1 10   Mini  
Oni Clerks (one-shot, Oni Press, 1998) 1     Special  
DC Cosmic Odyssey: 1-4 1 4   Mini  
DC Countdown to Infinite Crisis 1     Special  
DC Crisis on Multiple Earths: vol 1-2 1 2   SCH  
DC Doctor Mid-Nite: 1-3 1 3   Mini  
DC Dr Fate 1 5   Mini  
DC Elseworld's Finest - Supergirl and Batgirl 1     Special  
DC Elseworld's Finest (1997): 1-2 1 2   Mini  
DC Fanboy: 1-6 1 6   Mini  
DC Final Crisis: Rogue's Revenge 1 3   Mini  
DC Final Night: 1-4 + Parallax 1 4   Mini Inc. Parallax
DC Flash 1 247 193, 208 Complete  
DC Flash: The Fastest Man Alive 1 6   SCH  
DC Flash/Green Lantern: Faster Friends 1     Special  
DC Flashpoint: 1-3 1 3   Mini  
DC GL Corps ongoing: 1-10 (stopped collecting here) 1 10      
DC GL Corps: Recharge: 1-5 1 5      
DC GL ongoing: 1-27 (stopped collecting here) 1 27      
DC GL Secret Files 2005 1        
DC GL: Rebirth: 1-6 1 6      
DC Green Arrow: 1-45 (stopped collecting here) + Secret Origins 1 45      
DC Green Lantern: Evil's Might: 1-3 1 3      
DC Green Lantern: Ganthet's Tale 1        
DC Green Lantern: The New Corps 1        
DC/Focus Hard Time 1 12      
DC/Focus Hard Time volume 2 1 7      
DC Hawkman: Endless Flight 1        
DC HERO: 1-22 1 22      
DC Impulse: 1-47, 49-61 + Annuals 1-2 1 61 48    
DC Inferno: 1-4 1 4      
DC Invasions: 1-3 1 3      
DC JLA Age of Wonder: 1-2 1 2      
DC JLA: Act of God: 1-3 1 3      
DC JLA: Created Equal: 1-2 1 2      
DC JLA: Foreign Bodies 1        
DC JLA: World Without Grownups: 1-2 1 2      
DC JLA/JSA: Virtue and Vice 1        
DC JSA: The Liberty File: 1-2 and also #1 of The Unholy Three 1 2      
DC Justice 1 12   Mini  
DC Justice League: Elite 1 12   Mini  
DC Justice League: The Nail 1 3      
DC/Focus Kinetic (DC Focus): 1-8 1 8      
DC League of Justice: 1-2 1 2      
DC Legends 1 6   Mini  
DC Legends of the DCU, Holiday Bash, Origins, etc twenty or thirty separate issues        
DC Legends of the Legion: 1-4 1 4      
DC Legends of the World's Finest 1 3   Mini  
DC LEGION 1 70   Complete  
DC LEGION Annual 1 5   Annual  
DC Legion Science Police: 1-4 1 4      
DC Legionnaires 0, 19-81, Annual 2-3, One Million 1 81      
DC Legionnaires Annual 1 3      
DC Lex Luthor: The Unauthorized Biography 1        
DC Light Brigade: 1-4 1 4      
DC Majestic 1 4   Mini  
DC Mann and Superman 1     Special  
DC Martian Manhunter 1 4   Mini  
DC Martian Manhunter 1     Special  
DC Martian Manhunter 0     Special Zero Hour
DC Martian Manhunter 1000000     Special One Million
DC Martian Manhunter 1 19 1 SCH  
DC Martian Manhunter Annual 1 2   Annual  
DC Millennium 1 8   Mini  
DC Mystery In Space (feat. Captain Comet) 1 8   Mini  
DC New Frontier: 1-6 + JLA/NF Special 1 6      
DC New Year's Evil: Gog 1        
DC Outsiders: 1-22 (sch) 1 22      
DC Power of SHAZAM: 1-47, Annual 1 1 47   Complete  
DC Ray 1 6   Mini  
DC REBELS (first series) 0     SCH  
DC Resurrection Man: 1-27 and crossovers 1 27      
DC Rising Stars: Born In Fire, Power, Visitations (Top Cow/Joe's Comics) 3        
Dark Horse Serenity 1 3   Mini  
DC Sergio Aragones Destroys DC 1        
DC Showcase 95: 1-12 1 12   Mini  
DC Showcase 96: 1-12 1 12   Mini  
DC Showcase Presents: Green Lantern #2, Superman #3 2 3      
DC six Sinestro War crossover issues plus GLC 14-16 and 18          
DC Son of Superman 1        
DC Stan Lee's Superman 1     Special  
DC Star Trek VI: The Undiscovered Country 1     Special  
DC Steel 0 8   SCH  
DC Steel Annual 1     Annual  
DC Superboy 0 9   SCH  
DC Superboy 59 66   SCH  
DC Supergirl: 1-45 (SCH) + miniseries 1-4, crossovers, annuals 1-2 1 45   SCH  
DC Superman At Earth's End 1        
DC Superman Chronicles vol 1-3 1 3      
DC Superman For All Seasons: 1-4 1 4      
DC Superman Inc. 1        
DC Superman Madman Hullabaloo 1 3   Mini  
DC Superman: A Nation Divided 1        
DC Superman: Distant Fires 1        
DC Superman: For Earth 1        
DC Superman: Kal 1        
DC Superman: Last Son of Earth/Last Stand on Krypton 1 4      
DC Superman: Red Son: 1-3 1 3      
DC Superman: Speeding Bullets 1        
DC Superman: The Dark Side: 1-3 1 3      
DC Superman/Batman: 1-18 (SCH) 1 18   SCH  
DC Superman/Batman: Generations II: 1-4 1 4   Mini  
DC Superman/Batman: Generations: 1-4 1 4   Mini  
DC Superman/Doomsday: Hunter/Prey: 1-3 1 3   Mini  
DC Superman/Green Lantern: Legend of the Green Flame 1     Special  
DC Tangent: Superman's Reign 1 12   Mini  
DC Teen Titans: 1-24 + specials + annual 1 1 24   Complete  
DC The Griffin: 1-6 1 6   Mini  
DC The Kingdom: 1-2 + four titled issues 1 2   Mini  
DC The Phantom 1 4   Mini  
DC The Phantom 1 11   SCH  
DC The Return of Adam Strange 1 8   Mini  
DC The Superman Monster 1     Special  
DC Timber Wolf: 1-5 1 5   Mini  
DC Titans 1 16   SCH  
DC Titans Secret Files and Origins 1     Special  
DC Touch (DC Focus): 1-6 except 3 1 6 3 Complete  
DC Valor: 1-23 1 23   Complete  
DC World's Finest (1999): 1-10 1 10   Mini  
DC Zero Hour: 4-0 0 4   Mini  
             
             

 

Not Me

Occasionally I collect work by other practitioners of the filking arts who, for whatever reason, don't have their stuff safely stored on a webpage for posterity.  Without wishing to claim credit for anything at all, I would like to make these gems more available.  So here they are.

Harry of Eccles: The Collected Works

I am fond of calling myself "one of the best filkers in Lochac" (a statement that will probably make more sense to you if you're in the SCA, but never mind that).  But there is one man who I have always considered to be the best, at least in terms of the quality of his work (I think I'm it as far as quantity, but never mind that), and his name is Harry of Eccles.

Sadly, Harry doesn't have an EcclesPage to stick his work on, so I've decided to remedy the lack, since it really deserves to be seen.  Here, then, is the Collected Filk of Harry of Eccles.  Enjoy!

Blood Blood

by Guthfrith Yrllingson, Melisende the Courageous and Harry of Eccles
circa 1997 or so, at a guess

A band of young Ursulans was strolling one day
On the fields of fair Rowany site
They blandished their carrots and drank poxy port:
These youngbloods were itching to fight.
And there on the hillside in rank upon rank
Were the finest of Lochac arrayed.
These virgins and martyrs could not wait to start as
They flung themselves into the fray.

Blood, blood, glorious blood
Trample our enemies into the mud
How could we but relish
Conditions so hellish?
Our tabards embellished with glorious blood!

With youthful exuberance and biting their shields
They recklessly charged up the hill
They had no grand strategy, flanks or reserves,
Formation nor training nor skill.
Their enemy larger by twenty to one
Were trying their best not to smirk
As they calmly awaited the brave but ill-fated
And rapidly tiring berserks...

(Chorus)

 These eager upstarts full of misguided zeal
Hit the enemy shield-wall in clumps
The heavens resounded with steel upon steel
And war-cries cut short with dull thumps.
'Till Hrothgar was standing alone on the hill,
His comrades all thoroughly slain.
As his resolve floundered and he was surrounded
He said, "Ah, let's try that again!"

Blood, blood, Ursulan blood,
Flows not in trickles but rather in flood
Our bodies bisected,
Our limbs disconnected,
We'll get resurrected and, come next year,
We'll - have - your - BLOOD!

The Loo Break Song

Martin Pearson's one-man musical rendition of The Lord of the Rings, called The Lost Spelling Errors of Bolkien, is a classic of several genres at once, but there's one really frustrating bit: The Loo Break Song, to the tune of The Battle Hymn of the Republic, is really hard to sing! With help from Robbie Matthews and an anonymous denizen of teh intarwobs I've got them all worked out, and I present them here so other people may sing along. Copyright belongs, of course, to the wonderful Mr Pearson. I recommend you buy six copies of his CD and make a bikini out of them, then email him the polaroids.

My eyes have seen the glory of The Return of the King,
It was three long hours of movie to destroy a single ring.
But my bladder would be gladder if they'd melt the bloody thing,
And bring the credits on.

Oh, good lord I need a loo break,
Oh, good lord I need a loo break,
Oh, good lord I need a loo break,
But the film keeps rolling on.

It started many years ago, when Sauron ruled the land,
But Elendil and Gil-galad set out to thwart his plan.
Young Isuldur defeated him and cut off half his hand,
But the film keeps rolling on.

Much later on in Mount Doom where the hobbits come at last,
Frodo gives Smeagol the finger and then Gollum gets the shaft.
The ring and he both melted, how we clapped and cheered and laughed,
But the film keeps rolling on.

(Chorus)

Outside now on Orodruin, with lava at their back,
They're suffering suffocation and a sentiment attack.
The Hobbits fade to silence as the film fades to black,
And the thought that it was done.

But the film flickers on again, my bladder gives a scream,
The eagles come and rescue them and they rejoin their team.
A happy ending after all (at least that's what it seemed)
But the film keeps rolling on.

(Chorus)

Back again in Gondor and the king sings to his folks,
These many movie endings are kind of cruel hoax.
And I wish I hadn't drunk those extra king-sized Hobbit cokes,
But the film keeps rolling on.

Arwen meets her king and it's exactly as she feared,
She told him to get shaved, instead the mongrel's grown a beard.
But finally — finale! — and the Hobbits are all cheered,
But the film keeps rolling on.

(Chorus)

Another day, another place, we're back now in The Shire,
My back teeth are now floating and I think I might expire.
Frodo finishes his book and tells young Sam he must retire,
But the film keeps rolling on.

Down to the Grey Havens where the swan-proud ships all float,
Frodo says his last farewells while the Hobbits sob and dote.
But my bladder's screaming "Stop the hugging, board the fuckin' boat!",
But the film keeps rolling on.

(Chorus)

And finally when everybody's sailed across the sea,
I've lost the will to live and I've forgotten how to pee.
And from the mad dash to the exits I can tell it's not just me,
This film is rather long.

Oh, great lord of the Valar, grant us all your godly powers,
Take pity on our bladders when the DVDs are ours.
The three extended versions will be something like twelve hours,
This film is rather long.

So when Frodo goes walking with three of his folks,
And joins in a quest with another five blokes,
And Gimli is telling his dwarf-tossing jokes,
And Gandalf is killed by a big thing that smokes,
Galadriel askes what a mirror evokes,
Sauruman's sacked by some militant oaks,
It's raining in Rohan and Legolas soaks,
And Merry and Pippin are puffing down tokes.
Faramir bites when his daddy provokes,
Gollum is planning his homicide hoax,
Rohan is riding and Theoden croaks,
And Eowyn's handing out terminal pokes,
When Frodo succeeds in the ultimate act,
Just remember your urinogenital tract...

And don't forget to have a loo break,
Don't forget to have a loo break,
Don't forget to have a loo break,
This film is rather long.

One more time!
Don't forget to have a loo break,
Don't forget to have a loo break,
Don't forget to have a loo break,
This film is rather long.

Operation: Orange Balloons

The following is from a blog post of mine, substantially rewritten and improved by Jacinta, an old Smithfieldian friend.  You're welcome to take this idea and use it yourself as well.  The plan is to stick an orange balloon and the following letter in an envelope and stick the envelope in a letter box; rinse and repeat for every house on your street.  Then see if Halloween can be made Australia-compatible.  Worth a try, anyhow...

Halloween is an American holiday that very few people in Australia see any reason to celebrate. 

Right up until you have kids.

Once you have kids, Halloween is an excuse to dress up and go for a walk. And so we need a way to lessen the two main issues with Halloween in Australia, which are these:

  1. That very few people bother with it, so the kids that do go wandering from house to house feel rather alone and embarrassed to be doing so; and
  2. That very few people bother with it, so the people who answer the door to these occasional kids end up having nothing in the house to offer and feel socially awkward for it.

So enter Operation: Orange Balloons. The plan goes like this:

I would like to encourage children of the area to come “trick or treating” around the neighbourhood (minus the tricks, thank you), but only to houses that have orange balloons showing. Along with this letter is an orange balloon.

If you want to see the cute costumes, and maybe send your own kids out as part of the celebration, blow up the balloon and hang it up outside.  On your letterbox is good.  Then lay on some lollies for the visiting munchkins.  If all else fails and nobody shows up, you’ve got some sugar to console you!

If you would prefer not to have anything to do with it, just throw the balloons away (or drop them back in our letter box for recycling) and ignore the whole mess.

Kids who want to go trick-or-treating must do so only at houses with balloons; doing so at any other house is a definite no-no.

If you run out of lollies, you can always take your balloons down.

I think it's worth a try. Halloween is Saturday this year, so it's a good year to start.

Let's see how it goes.

Quiz: What Item Of Office Equipment Are You?

Question 1. Sloth

You have a day off from work or school. You have no other obligations or deadlines, and all your friends and family are out of town. How do you spend your time?





Question 2. Greed

You win a million dollars. How do you spend, invest or waste it?





Question 3. Lust

You come home to discover your Significant Other in bed with your grandmother. How do you react?





Question 4. Pride

You're being recognised for your greatest achievement with a ticker-tape parade and the keys to the city. What is your greatest achievement?





Question 5. Wrath

You see a man beating a harp seal with a spiked club, blood splattering all over the linoleum. How do you feel?





Question 6. Gluttony

Willy Wonka announces a new kind of chocolate with zero calories but all the flavour of the finest Yemeni chocolate. What do you do?





Question 7. Envy

Your number one rival from primary school has just been voted president of all space and time. You know a secret that will bring this reign to an ignominious end and possibly see the disgraced former wunderkind contemplating life in maximum security prison. Who will you tell?

































The AICSA Standard Bartok Meta-Rules

I've been a fan for many years of the evil game of Bartok, and I've often joked about the AICSA Standard Bartok Meta-Rules. One day on the bus I suddenly decided to write them down. Please note: I have not included the legendary rule 10, For reasons of aesthetics, no rule leading to a game of Strip Bartok may be added when there are SCUNA basses present because I know there are at least a few people in my audience who would object (bless them).

Here, then, are the rules of Bartok, and the much more important (and much longer) Meta-Rules.

Bartok

These are the rules and meta-rules for the game of Bartok, a card game for two or more players that falls into the general category of combination shedding games, and the specific category of satanically evil ones.

Superscripts in the rule sections refer to the meta-rules, below.

Initial Rules

The setup is a stack and a discard pile. The deck may be a single or double deck; no indication of the origin of a particular card from a double deck is required.

The dealer shuffles the deck. Players are dealt five cards each from the deck.1 The remaining cards are placed face-down in the stack. At her leisure the dealer turns up the top card from the stack and places it beside the stack to begin the discard pile, whereupon the hand begins. Play begins immediately with the player to the left of the dealer.

In turn, each player must follow rank or suit. (So, if the top card on the discard pile is a 3♡, a legal play is any 3 or any ♡). If a player cannot play a card, she must pick up a card from the stack, after which her turn is complete.2

A player with one card left in her hand must speak the word “Bartok” clearly at some time before the next player begins his turn. If another player notices that she failed to do this and calls her on it, she must pick up a card from the stack and place it in her hand.3

The first player to dispose of all her cards in accordance with the rules is the winner of the hand. The winner of the hand makes up a new rule to add to the initial rules. Rules accumulate over the duration of a game.4

The player to left of the last dealer now becomes the dealer, and a new hand begins. Rinse, repeat.

Penalties

Certain illegal actions are deserving of penalty during the course of a hand.5 Initially the illegal actions are:

The standard penalty is to pick up a card and add it to one’s hand of cards. Cards picked up as penalties cannot immediately be played unless it happens to be that player’s turn.

The AICSA Standard Bartok Meta-Rules

  1. The general mechanics of the game should be considered mutable. For example, the initial number of cards dealt may vary by general consensus without requiring an explicit new rule.
  2. As a way to streamline the game and take some of the sting out of a common situation, a player who picks up a card as a result of being unable to play may play that card, if it is otherwise legal to do so, at any time before she places it into her hand. Once she places a picked-up card in her hand, her turn is over and she can’t then say “Oops, look at that” and play the card like some silly person.
  3. The window of opportunity for penalising a player for not saying Bartok is from when her hand initially contains only one card, until when the next player plays or picks up a card or otherwise indicates that he has begun his turn. After that point, calling out a player on this matter is a false accusation, and is itself penalised. The player is expected to say Bartok immediately, but see meta-rule 9.
  4. The fundamental nature of the game may be changed by any new rule. To change the game or make a rule in a way that implicitly invalidates former rules is a matter of conscience, not law. That is to say, you can do it and deal with the wrath of the players; the rules are explicitly silent on the advisability of this -- but see metarule 9.
  5. Actions that are worthy of penalty during a hand may not be penalised between hands. So, for example, if a player asks a question after the hand is finished, she doesn’t need to pick up a card for doing so. Since she doesn’t have a hand of cards at that point, this would seem obvious, but you’d be amazed how a long game and a fair bit of drink can affect some people’s capacity for logic.
  6. Questions fairly penalised must be truthfully and reasonably answered. The player who asks the question is designated the asker; the player who calls her on this matter and issues the penalty is the answerer. Play pauses until the answerer answers the question to the best of his ability. In the case of reasonable and answerable questions (“oh dear, did I do that?” is a common one) a true, reasonable answer is a simple thing (“yes, you did, and you also asked a question”); in the case of unanswerable questions (“what is the final digit of the decimal expansion of pi?”) or unreasonable questions (“what are the first ten trillion digits of pi?”) the answerer may give an answer equivalent to “mu”, which means “that question is unasked”. Any answer approved of by consensus among the other players, excluding the asker, will be counted as a true and reasonable answer; otherwise the answerer must try again or pay a forfeit agreeable to the entire company.
  7. A reasonable time limit for playing a card is a matter for the conscience of the individual churchgoer, in consultation and consensus with all players.
  8. Any action that materially disadvantages a player alone is never illegal when performed by that player. Thus, there is no need to penalise a player for, for example, picking up a card and adding it to her hand because she believed incorrectly that she had performed an illegal action. A polite player might point out that she didn’t need to do that, but once she has placed the card in her hand, it’s hers. Of course, if the rules have evolved to the point where adding a card to one’s hand of cards confers some advantage -- suppose players are penalised when they have an even number of cards, say -- or causes a disadvantage for another player as well, then this is an illegal action and would be penalised.
  9. In general, while a fast game is a good game and the ingenious application of penalties is one of the joys of Bartok, it is better to be kind than clever. A fun game is better than a nasty, vindictive game, and a player who delights in making other players suffer is to be discouraged. Therefore, the players as a group may choose occasionally to override a penalty or reinterpret the application of a rule out of compassion, when to do otherwise would make the game a less pleasant experience for some of the players.